Showing posts with label uncommon. Show all posts
Showing posts with label uncommon. Show all posts

Thursday, July 4, 2013

Legion Magic: Tyrraz



Legion Comments: 
The Tyrrazians terraformed their world into a moving garrison teaming with warriors.


Magic Comments: 
I really wanted this to also have the ability to become a "man land" but thought it would be text overload. I may redo it anyway.

Sunday, April 10, 2011

Legion Magic: Jeyra Entinn

Legion Comments:
Jeyra Entinn is a telepath from Titan that was originally employed by the Dominator controlled Robot Rebellion. After being arrested for mind-controlling a prisoner and forcing him to commit suicide, she was broken out by Mekt Ranzz, and joined his team, the Wanderers.

Magic Comments:
She is a modified Seasinger. I tried something different by adding a couple of background images to the picture. I liked the way it turned out.

Wednesday, July 15, 2009

Legion Magic: Power Melding


Legion Comments:Threeboot Phantom Girl and Saturn Girl combine their powers in order to see and talk to Mon-El in the Phantom Zone.
Magic Comments:I can't say I've seen a card that does this before. I think it works the way I have it worded.

Saturday, June 27, 2009

Legion Magic: Punched Into Orbit


Legion Comments:When the Legion first encounters Pulsar Stargrave, he surprises them by punching one of their most powerful members into orbit above the planetoid P88-01.
Magic Comments:This is my first attempt at a hybrid card.

Sunday, June 14, 2009

Legion Magic: Long Live The Legion


Legion Comments:The Legion's famous battle/rallying cry.
Magic Comments:Based on the Onslaught card "Sigil of the New Dawn."

Sunday, May 24, 2009

Legion Magic: Kid Psycho


Legion Comments:Kid Psycho was born with the ability to mentally create impenetrable force fields. He was denied formal Legion membership when it was discovered that each use of his power shortened his life. He was made a member of the Legion Reserve.
Magic Comments:Like so many creatures in Magic, I just tied his power to his toughness via counters.

Legion Magic: Laurel Kent


Legion Comments:Laurel Kent originally was thought to be the 31st century's descendant of Superman and Lois Lane. She was later found to be a Manhunter sleeper robot.
Magic Comments:I just made her an indestructible artifact creature. I eventually want to make another Laurel Kent that's either a white or blue creature, and actually is Superman's relative.

Sunday, April 5, 2009

Legion Magic: Acrobatic Maneuver


Legion Comments:During a fight in the Battle Courts, Timber Wolf demonstrates what exactly he is capable of doing with his super speed and agility.
Magic Comments:A combination of Warning and Double Cleave.

Legion Magic: Khund Challenge Courts


Legion Comments:A series of battle domes on Khundia that the inhabitants use as their system of settling judicial problems, arguments, negotiations, romantic tangles, coin flips, disagreements on the time of day....any dispute whatsoever.
Magic Comments:An enchantment version of the promotional card, Arena.

Legion Magic: Khund Battle Wagon


Legion Comments:The Khunds are a warrior race that plague the United Planets. I'm pretty certain I'll be changing this card to Tyrazz, and making Khund Battle Wagon an artifact/artifact creature.
Magic Comments:I wanted to make it sort of a Kjeldoran Outpost fortification. This is my first try at a "Future Shifted" style card.

Legion Magic: Veilmist


Legion Comments:Veilmist, a Khundish teleporter, joined the Legion to help in their fight against Mordru.
Magic Comments:To simulate her teleporting power, I gave her variations of the abilities from Time Elemental and Elvish Piper.

Sunday, September 28, 2008

Legion Magic: Durla


Legion Comments:Chameleon Boy's home planet. Populated by a race of shape-shifters.
Magic Comments:I have it giving a limited form of the changeling ability, with the option of choice. With the ability to pick and choose, it might even be better.

Tuesday, June 3, 2008

Legion Magic: Starhaven


Legion Comments:Dawnstar's home planet. Settled by Native Americans who were looking for a world more spiritually pure and natural than Earth had become. Although they are as technologically advanced as the rest of the United Planets, they strive to keep most of their world natural and pristine.
Magic Comments:I think its abilities are a good reflection of the source and create a good symmetry for fliers.

Thursday, May 1, 2008

Legion Magic: Trom


Legion Comments:Trom is a highly radioactive world, whose inhabitants gained the ability to change one element to another. The entire population was wiped out by the pirate Roxxas, with the exception of one survivor, Jan Arrah, who went on to become Element Lad.
Magic Comments:A mana fixer land that has the benefit of being able to get rid of a permanent you no longer need, or are going to lose anyway.

Monday, March 31, 2008

Legion Magic: Mentalla


Legion Comments:She had the ability to take over a portion of a person's mind, controlling it. Left the Legion Training Academy on an unathorized mission to infiltrate the new Fatal Five undercover, with the intention of capturing them in order to impress the Legion. Killed by the Emerald Empress.
Magic Comments:I gave her a non-permanent version of the Control Magic/Rubinia Soulsinger ability, with Quicksilver Elemental's activation paying ability.

Legion Magic: Flare


Legion Comments:A sadistic amoral criminal born with the power to fly and generate heat through microwave projection. The second replacement for the Emerald Empress' version of the Fatal Five.
Magic Comments:A version of Brothers of Fire, with lower activation cost, and lower power/toughness.

Legion Magic: Caress


Legion Comments:A minor gangster who saw her career take off when she subjected herself to Khundish biotechnology experiments, which gave her an acidic touch and a super-powerful grip. She is one of the replacements used by the Emerald Empress for her version of the Fatal Five.
Magic Comments:The giving of the -1/-1 represents her acid touch ability. A loose combination of the Flanking ability and Rabid Rats.

Monday, March 24, 2008

Legion Magic: Emerald Empress


Legion Comments:Became a world conqueror after bonding the powerful "Emerald Eye" to her control. Realizing that the Eye has started to control her through the bond, she desperately studies history to find a way to take back control, or to break the bond.
Magic Comments:I gave her a targeted version of Yawgmoth's Will for an ability. I think she has a nice synergy with the Emerald Eye.

Legion Magic: Persuader


Legion Comments:Persuader is a genetically-altered mercenary, and one of the best hitman in the galaxy. He has a mental link with his favorite weapon, the Atomic Axe, which he is almost never without.
Magic Comments:I gave him the fetch comes into play ability and the cheap equipment attach ability to reflect his being one of the best mercenary/hitman.

Legion Magic: Mano


Legion Comments:A mutant born with the ability to disintegrate anything with his right hand. Mano was a loner who killed those who taunted him, eventually destroying his homeworld in revenge before joining the Fatal Five.
Magic Comments:A copy of Rats of Rath with the added Deathtouch ability.